Godot Version
4.4.stable
Question
I have a couple of nodes that move their position when i start my game. My game is 3d but i have a control node attached to my camera 3d. I’m 100% sure i’m not moving anything with gdscript.
This is what it looks like in the editor.
This is what it looks like when i start the game. They get clumped together for some reason.
These arrows aren’t the only things that are moving. I also have a label node positioned at (1664.0,42.0). I attached a script to the label node to print it’s position when the game starts and it prints: (1734.0, 0.0) and you can also see that it moved. The label’s anchor is in the top right and has no scaling, but has a size of (186,49) which doesn’t change at all. I have no idea what is going on at all and i’m hoping there is someone with the same problem.