Godot Version
v4.5.1.stable.steam [f62fdbde1]
Question
Hello,
I’m adding colision to my test TileSet and it is looking like this.
All collisions in all tiles other than the selected green one are working.
This is the culprite tile
I could pinpoint the issue to the bottom left triangle, which the corner vertex when put right on the edge of the tile gives this error:
E 0:00:01:298 decompose_many_polygons_in_convex: Convex decomposing failed!
<C++ Source> core/math/geometry_2d.cpp:100 @ decompose_many_polygons_in_convex()
I have tested sligtly nudging the vertex inwards, so it is not touching the corner, and it works. However, it feels like a bandaid fix and I don’t know if it will cause issues later one, so I wanted to know if there is an actual good fix instead. The triangle on the top corner works perfectly and all other triangles on the other tiles work, its just this one.
Thank you for the help!

