Godot Version
4.4.1 Stable
Question
Hi, I’m making an idle economic sim game, and it’s really important that the player is able to afk for long periods of time, but when I leave the game on overnight, it closes, there’s no report in godot itself but going into event viewer I get these: Fault bucket 1298635932074898244, type 4
Event Name: APPCRASH
Response: Not available
Cab Id: 0
Problem signature:
P1: Godot_v4.4.1-stable_win64.exe
P2: 4.4.1.0
P3: 67e339d7
P4: Godot_v4.4.1-stable_win64.exe
P5: 4.4.1.0
P6: 67e339d7
P7: c000001d
P8: 0000000005212729
P9:
P10:
Attached files:
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER5DB1.tmp.mdmp
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER5F09.tmp.WERInternalMetadata.xml
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER5F59.tmp.xml
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER5F66.tmp.csv
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER5F77.tmp.txt
These files may be available here:
\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_Godot_v4.4.1-sta_c935d4cca6f0432f38dbbccffcb01e3a2b34e_0be53946_d2391142-aa59-4bba-acb0-21ecbda411c9
Analysis symbol:
Rechecking for solution: 0
Report Id: 4783e0d7-c904-4746-8693-4e55ab7cb105
Report Status: 268435456
Hashed bucket: 8b03fda3f280835a8205ae7fefe1f344
Cab Guid: 0
Windows cannot access the file for one of the following reasons: there is a problem with the network connection, the disk that the file is stored on, or the storage drivers installed on this computer; or the disk is missing. Windows closed the program Godot Engine because of this error.
Program: Godot Engine
File:
The error value is listed in the Additional Data section.
User Action
- Open the file again. This situation might be a temporary problem that corrects itself when the program runs again.
- If the file still cannot be accessed and
- It is on the network, your network administrator should verify that there is not a problem with the network and that the server can be contacted.
- It is on a removable disk, for example, a floppy disk or CD-ROM, verify that the disk is fully inserted into the computer.
- Check and repair the file system by running CHKDSK. To run CHKDSK, click Start, click Run, type CMD, and then click OK. At the command prompt, type CHKDSK /F, and then press ENTER.
- If the problem persists, restore the file from a backup copy.
- Determine whether other files on the same disk can be opened. If not, the disk might be damaged. If it is a hard disk, contact your administrator or computer hardware vendor for further assistance.
Additional Data
Error value: 00000000
Disk type: 0
Faulting application name: Godot_v4.4.1-stable_win64.exe, version: 4.4.1.0, time stamp: 0x67e339d7
Faulting module name: Godot_v4.4.1-stable_win64.exe, version: 4.4.1.0, time stamp: 0x67e339d7
Exception code: 0xc000001d
Fault offset: 0x0000000005212729
Faulting process id: 0x4a34
Faulting application start time: 0x01dbfec498a5dd9f
Faulting application path: C:\Users\Patrick\Desktop\Game Director\Godot_v4.4.1-stable_win64.exe
Faulting module path: C:\Users\Patrick\Desktop\Game Director\Godot_v4.4.1-stable_win64.exe
Report Id: 4783e0d7-c904-4746-8693-4e55ab7cb105
Faulting package full name:
Faulting package-relative application ID:
Certificate for local system with Thumbprint 5c f3 6e 5d e9 e9 17 97 3a 6e ad 49 7b fb 88 34 70 58 1e ff is about to expire or already expired.
I did the CHKDSK command and that came out clean, checking the profiler logs and monitor logs, nothing seems exceptional, memory usage and everything seems fine and I’m able to relaunch the game and continue where it last saved just fine. Anyone have any idea if this is a known issue or if maybe it’s something on my end? Thanks I’ve been trying to fix this for days.