Godot Version
Godot 4.2
Question
I think it is a lot easier to simply show what I want to do. As seen above, I have an application that I wanted to try and learn on how to replicate using Godot. Here are some interesting features that I am trying to replicate:
- Dynamic header size
- As seen from the video, you can dynamically resize the headers of each data type (e.g. timestamps) to whatever size you want
- Rows of data population
- When the serial data is received, for different types of Data ID, it will populate if into different rows, as seen in the example GIF.
- Data expansion
- The data can be expanded to show more information about the data source and the different bit representation that comes from the serial data.
Things I have attempted
So, I have tried a few attempts in replicating this feature where I have essentially tried using GridContainer
which should give me the capabilitites of writing the header on the first row of the container. Following rows are then populated with different data ID. However, I cant dynamically resize a single column for instance, with the use of grid container (unless I am not doing it right)