Custimity is an online 3D arena made with Godot 4.
Six players, one match, about 40 minutes. Two get pulled into a 1v1. Everyone else bets gold on a winner. Guess right, you get richer. Guess wrong, that gold is gone from your shop.
Between fights you farm waves on your own arena, pick and swap skills, buy items and fuse them. Then you take that build into the next round — creeps or a duel.
IMO, the portraits aren’t the most bang for your buck since they aren’t the core of the game. The reason it looks like a mobile game is probably the simple shadows (mobile games usually use basic rendering). Maybe add more shadows, fog, contrast to the scene.
I disagree with those who dislike the graphics - I love them, particularly in this screenshot:
I think that the only slightly out of place asset would be the tree in the top left - it looks a bit strange but I can’t tell why (i only do 2D for a reason!)
I don’t have an open world.
I have 7 locations: the spawn point and 6 arenas.
I use the terrain3d add-on.
This add-on is also great for open worlds—it has a ton of features. I highly recommend it
I think it looks pretty great. Sounds like a fun idea!
One small change which may make some of the UI elements look a little more polished would be if you rounded some of the corners or made them fade out slightly at the border