Godot Version
4.2.1.stable
Question
Randomly every few seconds or so, the debug window’s focus will seemingly blink, effectively stopping all input for a split second. It seems to only happen when the Godot Editor window is behind the Debug window.
It’s frustrating and getting the Editor window out of the way each time I test is a hassle. If anyone has had a problem like this or knows a possible solution, please help!