Godot Version
4.7
Question
Do I have to save my level data (just a bool array with level unlocked true/false) in a global?
I have read something about saving where the article said you can’t save with a script inside the current level if you change the level on winning (on winning I also want to save the changed bool in my array to true and save it).
I want to use a json file because I just save some bools in an array.
I do not change my scene directly (but in theory, if you are superfast with your mice, you can change the scene instant after winning).
On winning, you first have to press something like “home / next level”