Does somebody knows what is the best way to recreate an inventory from Minecraft?

Godot Version

4.6.1

I was preparing to imlemate an inventory in my game that would resemble inventory from Minecraft and I’d like to know what is the best way to doi it before I start and maybe also get some tips.

I would start with some docs reading, namely Grid Container, Margin Container, and Panels.

After that you can read up on some built-in control functions that allow “drag and drop” inventory things.

Grid container : GridContainer — Godot Engine (stable) documentation in English

Margin Container : MarginContainer — Godot Engine (stable) documentation in English

Panels : Panel — Godot Engine (stable) documentation in English

Drag functions : Control — Godot Engine (stable) documentation in English

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