Godot Version
Godot 4.3
Question
` I followed this tutorial to create a basic door system:
And I’m running into a problem where the animations seem to be changing the rotation in global space, so if the door is placed in the world rotated at 90 degrees, when loading in, the door will start oriented as if it wasn’t rotated in the editor. Here’s a video sample below:
Correct:
Incorrect:
Any help is appreciated!
`