Dungeon Crawler predefined step length

I’d assume the simplest way would be to scale your game to the screen size. This recent question shows how to do this How do I make sure that the field of view stays the same for all screen sizes?

If you don’t want to scale then you could probably use the Window class to get the window size and use that to calculate your move_distance. However, I’m not sure if this is the best/easiest way.

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