Hi everyone!
I’m Krel113, full-stack dev .NET / Angular. I have always had the dream, someday, to create a game on my own. A true one! Not a demo, not a game for game jam, but a full one.
So I started to learn how to use a game engine, how to code, I even did a year of private school for gameplay programming, and finally took the path of full-stack development.
Everyone says so: creating games is not so easy. It requires a lot of skills and time. Most of the time, my projects failed due to the lack of skills, like music or graphics, or because the project was, after all, too complex to be handled alone.
Now that I have more experience as a programmer and a game developer, I decided to try again. But this time, I’ll start small. Something simple. So I took back a game I created for the GMTK 2024 and decided to make a full game from that draft.
So, after that introduction of myself, let’s talk about the project: What is Topino ?
That’s a cute little mouse that has to collect keys to open the door to the next level. GMTK 2024 theme was about size, so everything will be about size: door, keys, pressure plate, pushable blocks, and so on. Like Alice in Wonderland, eat cheese to grow up and interact with big objects, or drink wine to shrink and sneak through narrowed passages. But too much of either one, and Topino will meet a nasty fate.
I’ll publish the progress here, the new features, and also the obstacles encountered.
If you feel like, there is a demo I created for the GMTK 2024: Topino by Krel113
See you around!
