Esp32 Godot communication via Wi-Fi

Godot Version

4.2.1

Question

We have a game with accessibility as its main characteristic, for that, we are creating an joypad using esp32 but for now, we werent able to connect the esp32 to godot using wi-fi (udp server, websocket). We’ve tried serial communication in the past but we failed as well. Did someone already connected esp32 to godot suscessfully? what method did you use? Thanks in advance

Do your joypads host a server of some sort? Should you be using the bluetooth connectivity instead? Can any computer on your network ping or communicate with the joypad?