Godot Version
v4.6.1.stable.mono.official [14d19694e]
Question
When using [ExportGroup(“Group Name”)] the Inspector in the Editor creates foldable groups by default.
When using EditorInspector inside a custom plugin it seems that ExportGroup gets ignored.
Is there a way to achieve the same “foldable” group behavior when using EditorInspector as a control inside of my own plugin?
For comparison
Groups like Presentation, Survivability, NetEntity2D etc. get displayed as foldable Groups
And this is the behavior when treating the EditorInspector as a Control in my plugin:
I would expect the same Groupnames to be foldable. Is there any way to achieve this?

