My game is unable to open the main scene when I export it, I keep geting: “Attempt to open script ‘res://Global/Settings.gd’ resulted in error ‘File not found’.” and
'Failed loading resource: res://Global/Settings.gd. Make sure resources have been imported by opening the project in the editor at least once." errors in the console rapper, anyone know how to fix or should I just quit while im ahead. Keep and mind that I haven’t made any file called “settings.gd” or folder clalled “global”
Nope, After deleting the .Godot folder all the import files for the all the textures in the game where gone, but then when I added back the import files from the pre-.godot delete version, It’s back to the same error again.
Im going to try to do 2 things:
Make a dummy folder and file called Global and Settings.gd
And then if that dosent work I’m gonna try to re-delete .godot and just let it re-import everything for a while and see if it crashes.
OKAY NEVERMIND!!
I fixed it!!
I made a dummy file called Settings in a folder called Global.
Then I fixed some other, unrelated, dependencies AND IT WORKED!
GAHH! FINALY!