When I use the Forward+ or the Mobile renderer, neither the 3D models or the gizmos appear and I can’t work on 3D. This happened suddenly with all old projects and new ones, only the compatibility renderer still works. I tried updating my drivers and reinstalling the engine already. I have an AMD Radeon RX 6700 XT GPU and I suspect it is somehow the problem.
Have you tried downgrading you video drivers to a previous version?
mrcdk
August 11, 2025, 6:53am
3
It’s a known AMD drivers issue
Godot Version
4.4.1
Question
EDIT: Downgrade your graphics drivers to something from before August if you use an AMD GPU. They’re apparently working on fixing the issue, but until then you’ll need to downgrade and disable updates to continue working on / playing Godot games.
Exported my game and sent it to a few friends today. Most run it fine but on all AMD users’ end, the graphics are having a heart attack. Reinstalled - issue still there. Drivers up to date. I’m 100% sure this is an AMD thi…
opened 10:58PM - 06 Aug 25 UTC
closed 03:55PM - 06 Jan 26 UTC
bug
platform:windows
archived
topic:rendering
confirmed
topic:thirdparty
topic:3d
### Bugsquad Edit
_This issue affected AMD GPUs with the 25.8.1 and 25.9.1 driv… ers, and the regressed again in version 25.11.1. The issue is confirmed fixed in driver version 25.9.2 and 25.12.1. If you are running into this issue, please update your driver to the latest version (25.12.1 or later). If you are on driver 25.12.1 or later and you still experience this issue, please open a new bug report_
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### Tested versions
Reproducible in godot 4.4.1 with Forward+ (Vulkan) renderer
Godot: 4.41
### System information
Windows 11 - Godot 4.4.1 (release) - Render Forward+ (Vulkan) - AMD Radeon RX 6650XT
### Issue description
Meshes in any Godot project are invisible:
Here's an image from AMD Adrenaline version 25.8.1:
<img width="1587" height="799" alt="Image" src="https://github.com/user-attachments/assets/ef131e86-7b11-4f60-9dca-626c22fc8b28" />
After rollback driver software to 25.6.1, mesh visible:
<img width="1587" height="737" alt="Image" src="https://github.com/user-attachments/assets/43eb1568-4db0-4bb3-9217-a41aaa17dfc5" />
Note: It happens even for previously built projects (Only tested with projects built with 4.4.1)
### Steps to reproduce
- Update AMD adrenaline software version to 25.8.1
- Open godot 4.4.1
- Add any MeshInstance3D
### Minimal reproduction project (MRP)
N/A