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Default lighting in Mobile and Compatibility
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6
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74
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May 13, 2026
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Multimesh via RenderingServer not showing mesh's material
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8
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64
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May 11, 2026
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Control visibility of large groups of MultimeshInstance3D managed with RenderingServer
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5
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38
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May 11, 2026
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Is there an easy way to achieve layer mask effect like in Photoshop
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4
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53
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May 8, 2026
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Pixelated UI icons when scaling down in Godot 4
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2
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101
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May 1, 2026
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What Happens When Large Values Are X and Y Coordinates of Points in a Line2D
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3
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20
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April 23, 2026
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Vulkan rendering - black stripes that flash ( Forward+/Mobile )
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0
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28
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April 19, 2026
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How can I render my 3D car correctly?
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2
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52
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April 17, 2026
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Why is vulkan slowing down on android?
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2
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50
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April 12, 2026
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A roughness value caused reflection issue that need help with
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0
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26
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April 8, 2026
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Path tracing fork's future?
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54
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768
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April 3, 2026
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Accessing Godot OpenGL/Vulkan context in C# to use for GPU accellerated 2d rendering in SkiaSharp
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15
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81
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April 3, 2026
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For Cel Shader: Issue dividing ATTENUATION value into floored values so it's effects too are Cel shaded
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4
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121
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March 26, 2026
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Texture distorts when viewing from a distance
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6
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68
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March 21, 2026
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3D Mesh Deformation
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3
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850
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March 19, 2026
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How to prevent ground mesh from clipping particles?
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2
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41
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March 16, 2026
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Rendering-device .sync() freezes main thread
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27
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81
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March 10, 2026
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How to get world-space position in canvas_item shader?
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1
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107
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March 5, 2026
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RenderingDevice.create_local_rendering_device() crashes the game for 1 (or more) players
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9
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100
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March 4, 2026
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Best way to set up an input and output texture for CompositorEffect?
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1
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88
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February 28, 2026
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2nd year Using the Godot Engine
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5
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212
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February 27, 2026
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Issue with updating Graphics Settings!
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19
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136
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February 21, 2026
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Need advice on Compositor workflow
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36
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128
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March 24, 2026
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Godot 4 DoF blur doesn't look good
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2
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187
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February 18, 2026
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Frame accumulation effect?
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12
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182
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March 13, 2026
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Image Format and Rendering Server confusion
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8
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75
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February 2, 2026
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How scalable are SubViewports, performance-wise
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6
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135
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February 1, 2026
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Incorrect resolution on first load after 4.6 update
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3
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269
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January 31, 2026
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Question about CanvastTexture Specular & Shininess behaviour
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1
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39
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January 29, 2026
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How to move Buffer created from local RenderingDevice to the main RenderingDevice
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2
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77
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January 23, 2026
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