Hello ! I’m developping an app on Godot 4 and I’m on the end of it, doing the UI. But here’s my issue, I have animations to switch between scenes, each time I change scene there’s a horrible frame that appears and ruins the transition.
Do you have any idea or needs to solve my problem ?
Every kind of help is welcome !
call the back button only once after the next ui is done…
it looks like it’s called 2x
and it would probably be good to show how your ui is designed, how it works… this way we just see the jerk and from that we don’t really know where the problem might be
the problem is that one animation starts and the other doesn’t finish… you can create a signal for animationplayer, but it’s probably better to make a Call Method Track for each animation