I’m working on a fp movement game. You are a camera that go forward, do tasks and etc …
This is the training world. Currently i’m working on the main map (level).
I’m working on a fp movement game. You are a camera that go forward, do tasks and etc …
This is the training world. Currently i’m working on the main map (level).
Nice arena, I like how big it feels. A bit of haze or something to suggest distance might be cool ![]()
Not sure what the game’s name implies though - is it maybe about creating a route through the holes without overlaps / repeats? It looks like it’s more about exploration than forward-only movement.