GD Sync Dock for managing shared addons

Godot Version

4.7

Hello! :slight_smile:

I made a small Godot utility called GD Sync Dock for managing shared addons across multiple local Godot projects.

GitHub link

It compares project addons by file hashes instead of timestamps, and shows what is synced, missing, outdated, or local-only. It can pull addons from the shared source, push local addons back, create new projects with selected addons, and optionally run Git commit/push checkpoints before file changes.

I’m sharing with the community and would appreciate feedback from other Godot users.

#GodotEngine #Godot

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