GDKO Jam submission

This is my prototype for the GDKO round 1.
The project is still a prototype. currently it consists of the the following things:

  • core mechanics : run, jump, attack
  • sub mechanics : wall jump, double jump, pogo attack
  • ability unlock system.
  • a short level to demonstrate all of the above.

feel free to provide the feedback and suggestions.

the pogo jump mechanic is interesting!

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Thank you.
I plan to build the full fledged game with it, it may take sometime given I’m still a beginner. I’ll keep on learning though.
Currently working on the feel of run and jump functions.