Godot Version
4.2.2.stable.mono
Question
I’m trying to add new tile on TileMap through SetCell method and it shows correctly in debug window but in editor doesn’t. Any suggesions?
4.2.2.stable.mono
I’m trying to add new tile on TileMap through SetCell method and it shows correctly in debug window but in editor doesn’t. Any suggesions?
Godot will not update the editor view for debug run like Unity. You would probably expecting the scene view would update real-time, since the remote hierarchy will.
Yes I would be nice for debug
Do you want it to be a tool script?