Really?? It’s hand-drawn with blender… and the normals of the goblin’s legs all point the wrong way (which is hidden )
I imitated the palm trees and most of the gameplay idea from PixelJunk’s Monsters 2, as I said in the readme on codeberg. I wanted to be able to play with my son and wife…
to make the walk and running animation I did a very lengthy study where I kept walking in front of a mirror to come to reliable keyframes.
Later I traced over its 3D armature for my never to be finished zeliard remake (because of course after 40 years people still scare me about sueing - reasonfor me to rage quit bluesky and reddit)
Which I then traced over with Jacques from Pest Control, a never to be completed alternate timeline anti fascist war hero
And over Jacques I traced a new Skeleton2D which I shared in the asset store
That I used for Rigoberto here to showcase my plugin with: