Godot 4.8-dev 7 bug (for fix)

Godot Version

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Question

Bug - Godot 4.8-dev7:

In 4.8-dev7, the clickable area for the 2D editor resize handles became very tiny. You have to click on the exact precise corner of the object for it to catch. Clicking on the handle circle itself misses most of the time. It worked fine in 4.8-dev6 and 4.7.2-stable.

???

Is the bug still present in Godot 4.8 beta 2? If it is, you should report the issue on GitHub rather than on the forums.

Apologies if you already know, but, dev, beta and rc (release candidate) versions of software aren’t intended to be used for any kind of serious development. (Just pointing this out since your profile seems to suggest you’ve only recently begun your gamedev journey.)

Wait for stable release

ya sure… :100: