Godot Version
4.2.2
Question
I have run into an issue where I am getting errors when I run my program on Linux, while the rest of my team is running windows, and not getting any errors. Here are the errors that appear when I hit a button that is supposed to go to another scene:
E 0:00:02:0188 HomeScreen.gd:5 @ _on_play_continue_pressed(): Cannot open file 'res://Levels/test_level.tscn'.
<C++ Error> Condition "err != OK" is true. Returning: Ref<Resource>()
<C++ Source> scene/resources/resource_format_text.cpp:1643 @ load()
<Stack Trace> HomeScreen.gd:5 @ _on_play_continue_pressed()
E 0:00:02:0188 HomeScreen.gd:5 @ _on_play_continue_pressed(): Failed loading resource: res://Levels/test_level.tscn. Make sure resources have been imported by opening the project in the editor at least once.
<C++ Error> Condition "found" is true. Returning: Ref<Resource>()
<C++ Source> core/io/resource_loader.cpp:274 @ _load()
<Stack Trace> HomeScreen.gd:5 @ _on_play_continue_pressed()