Godot Engine Launcher
A minimalist multi-version manager for Godot 3.x and 4.x
Hello Godot Community!
Iβm excited to share my latest project: Godot Engine Launcher - A clean and efficient tool for managing multiple Godot Engine versions.
Key Features
- Multiple version support: Easily run Godot 3.x and 4.x at any time
- Custom Configuration: Simple JSON-based configuration for version management
- Clean Interface: Modern, intuitive user interface
- Windows Support: Designed for Windows environments
- Portable: No installation required
Installation
- Download from GitHub releases: Godot Engine Launcher
- Extract the zip file
- Run
GodotEngineLauncher.exe
Security Information
For transparency and security verification:
Executable (GodotEngineLauncher.exe)
- Size: 31 MiB (32,980,992 bytes)
- SHA256: c77d8aac904ba9beaea3a3bf168900084360be3109638200cbe33ea1ae01970b
- VirusTotal Report: View Report
ZIP Package (GodotEngineLauncher_v1.0-win64.zip)
- Size: 19 MiB (20,470,510 bytes)
- SHA256: 7c92d130f1525de503b00de6e9a9f411d4f4d83f45996a914cb955885ccb74da
You can verify file integrity using these hashes.
Configuration
The launcher uses a godot-launcher.json
file to manage Godot versions. You can easily configure multiple versions of both Godot 3.x and 4.x.
Links
- GitHub Repository: GitHub - vrravalos/Godot-Engine-Launcher: A modern and efficient launcher for managing multiple Godot Engine versions
- Latest Release: Releases Β· vrravalos/Godot-Engine-Launcher Β· GitHub
Feedback
This is the first release, and Iβd love to hear your feedback! Feel free to try it out and let me know what you think. Bug reports and feature suggestions are welcome on GitHub.
Developed with by Victor R. R. Avalos