Godot.NativeCalls.godot_icall_1_282 Error

Godot Version

v4.2.1.stable.mono.official [b09f793f5]

Question

During fixing few minor issues in my game i stumbled across this peculariar error. I tried to googled it, but literally google found nothing.
—Error—


This is a method that causes error (Highlighted line is the very one that causes errors
image

Ok i found the reason for that error. One of C# script inside packed scene had a C# list in the code what creates that error. Once i deleted the list and created standard array instead there was everything alright. I don’t truly understand why it was creating error, but now i know what to avoid.