Godot SceneManager

Hello! In Dec of last year I shared a SceneManager I made that handles loading scenes, displaying progress, transitions, and a way to hand data between scenes… easily (or at least in a simple way that works for me).

Folks seemed to really dig it so I just posted an update. Source code is up on github/itch for free.

Here’s the video from my channel, explaining how it works.

If you check it out and have any questions or suggestions - please let me know :pray: