Godot Version
4.2 Stable
Question
Hello, is there a simple way to group my wall tiles, so that I can have the 4 current tiles be 1, with a chosen origin point near the bottom?
Essentially I would like the 4 selected tiles be one sprite
Thank you for your help,
Space
Making a tile with multiple cells will achieve this, but using a terrain is better and more flexible, and actually easier to work with.
I agree, but how would I go about that? I can’t figure out how to actually combine the cells.
Thank you
The previous video is about how to make a tile with multiple cells. However in your case, you could consider using terrain, this video shows how to do that.
Thanks for the help. I just updated to 4.3 as well. So the terrain makes much more sense.
system
Closed
August 30, 2024, 5:29pm
8
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.