Grouping Tileset tiles

Godot Version

4.2 Stable

Question

Hello, is there a simple way to group my wall tiles, so that I can have the 4 current tiles be 1, with a chosen origin point near the bottom?

Essentially I would like the 4 selected tiles be one sprite

Thank you for your help,
Space

Making a tile with multiple cells will achieve this, but using a terrain is better and more flexible, and actually easier to work with.

I agree, but how would I go about that? I can’t figure out how to actually combine the cells.

Thank you

The previous video is about how to make a tile with multiple cells. However in your case, you could consider using terrain, this video shows how to do that.

Thanks for the help. I just updated to 4.3 as well. So the terrain makes much more sense.

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