Hello!
I’m making a 3D vtuber model game/program and I have some friends helping me test it out. I’m using forward+ as the rendering method and my friend is experiencing the models turn into a buggy, spazzy, glitchy mess:
I changed it to compatibility mode and it worked fine on my friends(one with the glitchy mess) computer.
I would like to continue using forward+ and so would my friend as it looks better. My friend has given me the specs for his computer and they are provided in the images bellow.
If anyone could give me any information on how I can solve this issue/ whats going on with the rendering engine I would be super appreciative about it. If there is any more detail needed or if you would like access to the actual game file, just let me know. Thank you!
There used to be an issue where enabling Enabling MSAA with SSAO on foward+ would causes artifacts on AMD Polaris GPU’s.
So maybe you can try disabling that just to be sure?
The MSAA setting is in ProjectSettings/AntiAliasing (disabled by default)
And the SSAO is inside your environment node.