Godot Version
4.7
Question
Like title says i keep getting the error ‘Invalid access to property or key ‘fov’ on a base object of type ‘Camera3D’.’ as soon as i start running my game and I do not understand how to fix it.
extends Node3D
@export var default_position : Vector3
@export var ads_position : Vector3
@export var ads_acceleration : float = 0.3
@export var default_fov : float = 75
@export var ads_fov : float = 75
@export var camera_3d : Camera3D
func _ready():
default_fov = camera_3d.fov
default_position = camera_3d.position
ads_fov = camera_3d.fov
ads_position = camera_3d.position
func _process(_delta):
if Input.is_action_just_pressed("ads"):
transform.origin = transform.origin.lerp(ads_position, ads_acceleration)
Camera3D.fov = lerp(Camera3D.fov, ads_fov, ads_acceleration)
else:
transform.origin = transform.origin.lerp(default_position, ads_acceleration)
Camera3D.fov = lerp(Camera3D.fov, default_fov, ads_acceleration)