Godot Version
godot 4.3
Question
I need some guidance on how to make procedural animations using inverse kinematics in 2D. specifically for 4 legged creatures. I want to make a walk and run cycle for a dog only using procedural animations. In 2d. I so far have just a rig of a leg. I need help with code and how I can actually do this. Also to know if its possible for someone who is a semi beginner to gamedev.
what I have so far.
There are no up to date tutorials that can help with this and I’m not convinced that I can follow that one spider procedural animation tutorial from like 5 years and shape it into what I want.
I know that animation a dog walking cycle would be easier but I want to learn how to do this. Also I suck at art.