Help making a level selection screen

Godot Version

4.3

Question

I basically want to make a UI similar to that of the photo where the player can slide through the different items which represent the level they want to play. The idea is that the player has two actions where he can move left or right and the active item should put itself in the ‘main’ position and get a bit bigger while the rest of the items scroll to the left or to the right accordingly.
I don’t really know how to approach this problem, any suggestions are highly appreciated :slight_smile:
image

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Are these “elements” meant to be UI nodes, or are they part of actual game scene. Like sprites in front of a background or 3D objects? To me that looks like rocks on a conveyor belt.

Sorry for the delayed response! After a while of thinking about it I got it working!

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