Godot Version
Godot Version 4.2.1
Question
I am trying to update my project from Godot 3.5 to 4.2.1, and in my 3.5 version project I was using the dialogic plugin. When I updated Godot I also updated my dialogic plugin by deleting my addons folder and adding the compatible dialogic version, but when I try to enable dialogic in the plugin menu I get a popup warning message that says:
“Can’t add Autoload:
Invalid name.
Must not collide with an existing global script class name.”
and when I try to run my project I get an error in this code block:
func _input(event):
if get_node_or_null(“DialogNode”) == null:
if event.is_action_pressed(“ui_accept”) and active:
get_tree().paused = true
var dialog = Dialogic.start(“timeline-” + item_name)
dialog.process_mode = Node.PROCESS_MODE_ALWAYS
dialog.connect(“timeline_end”, Callable(self, “unpause”))
add_child(dialog)
at the line:
var dialog = Dialogic.start("timeline-" + item_name)
the error says:
“Could not find script for class “Dialogic”.”
Any help is appreciated thank you.