Hi. New to Godot here. I’m making a 3d platformer with various abilities, a dash, jump, sprint etc. I have several different levels as scenes, and a main menu to connect them. I want it so that once the player beats the level, they unlock an upgrade depending on the beaten level, so I made an Autoload script with the variables for all of the upgrades and tried to connect them to the player, but it doesn’t seem to be working. Can provide materials and code if needed, thanks.