Godot Version
4.3
Question
hello guys, Im bit lost on how to make an interaction system in Godot 4.3. I have a basic fp controller set up and I have also imported a model and animation from blender that I want to interact with. I want the player to walk up to this 3d model and when they are close enough be able to press "E" and have the button play an animation and an audio file. I think I need to use ray casts and godot groups to make this happen but im still confused. I also need to have different button that play different audio files. thanks in advance for any help :)