I need help with setting up a plugin, i made a scene where all the controls will be at but for some reason it all gets squished to the top
this is the scene in the 2D view
Is your VBoxContainer set to expand horizontally and vertically? This should be editable in the toolbar, a green dotted square next to the anchoring presets
Do you use Control nodes in-between container type nodes anywhere deeper in your scene tree? It seems like this “No TreeData Selected” text may be a child of a non-container type.
Your “noDialogueTree” is a Panel, not a PanelContainer.
Walk down your tree, try to ensure the expand property is set where it would make sense; you may also be able to test in editor by shrinking/expanding the root node, it’s final position/size shouldn’t matter anyways
That’s strange, how do the buttons not work? If you can still press them, try adding print statements to the connected functions. If you cannot press them, maybe there are more control nodes blocking the mouse input?
when hovering over them they update to hover states and press state when i click on them
this is how the code looks it’s in the _ready function, maybe i need each button to call the pressed on itself so each btton have it’s script?