Godot Version
v4.2.1.stable.mono.official
Question
So I am just starting to get into Godot, and I am starting with the tutorial below.
For my signals for Area2D I have a body_entered triggering a function OnPlayerBodyEntered().
But I am not having the function triggered. I have a GD.Print() which does not seem to be called.
I have put both of the collisions on the same layer, I’m pretty sure I have my collision boxes set up right?
I assumed it would work as a Rigid2D seems to inherit from a Node2D.
Anyway I imagine I am doing something silly and stupid that I have overlooked.
Just looking for any advice.
The code is here: Godot-Tutorials/dodge_the_creeps at main · krishangordhan/Godot-Tutorials · GitHub
Let me know if you need any more info?