help with ui elements and control nodes

Godot Version

4.6.2

Question

i can’t get a label to be part of the game’s ui, if i put a canvas layer i either can’t decide where it goes or it just stays put, if i make a control node(child of canvas layer) and add the label as a child it just disappears, i put an image for reference on the control node settings’

(don’t mind my awful art, it’s just place holders)

Set your top control anchor preset mode to “Full rect” that way it will automatically be stretched across the whole viewport. Then position the label relative to it.

I already tried full rect but it didn’t work for some reason

Didn’t work in what way? You also need to adjust the layout mode and anchor preset for the label, which shouldn’t be full rect.

Just to cover all the bases, have you made sure that the label colour doesn’t match the background?

Thanks! I finally did it