Help with wall jump code

move_and_slide is usually the last line in the physics process unless you are using is_on_wall() :face_with_symbols_over_mouth:. Stupid function, another reason to get rid off it.

In any case I just realized that I do have my character code on the forum, so, if you want to knock yourself out, it is here:

Just realize there are a LOT of booleans being set and checked against so I know which item the character is on. It’s not the best code, but, it’s the best I can do for now.

Regards.

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