Hi everyone, I have a problem. I want to make items fall randomly with animation, following that part of the line. How do I do it?

extends RigidBody2D

var items_random = preload("res://escenes/items.tscn")
var score = 0

func _ready() -> void:
	items_random = items_random
		

Hi @Thomaxter,
Did you try finishing these official tutorials?

They give a nice introduction to most systems in Godot. I’m pretty sure you’d have no problems completing your objective after finishing the tutorials.

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