Horizon reflection

Godot Version

4.3 Stable

Question

Well, I don’t know how to call my problem properly, maybe there is already an answer to it somewhere here in the forum, but since I can’t describe it properly I can’t find the solution.

The question is - why do I see the reflection of the horizon indoors? (even when I turn off the environment, lights, etc). I got reflective materials from blender on my walls (if it helps)

Here is a sample of what I’m talking about.

So I don’t want to see this reflection indoors.
horizon_reflection

1 Like

is that definetelly a reflection on .gif file? it seems like a 2d sprite (gui)

if yes - this is a question about the material on the walls (mb)

Solved it with the ReflectionProbe