Godot Version
4.3 Stable
Question
Well, I don’t know how to call my problem properly, maybe there is already an answer to it somewhere here in the forum, but since I can’t describe it properly I can’t find the solution.
The question is - why do I see the reflection of the horizon indoors? (even when I turn off the environment, lights, etc). I got reflective materials from blender on my walls (if it helps)
Here is a sample of what I’m talking about.
So I don’t want to see this reflection indoors.