Godot Version
4.2.2
Question
When you run get_nodes_in_group, in what order are the nodes in the list?
I couldn’t find this information on the guide on how to use Groups. I assume it’s probably on the order the nodes where added to the group, but would like to be sure.
I was revisiting a project that emulates a turn-based board game, so I wanted nodes in the group to activate separetely and in a predictable order (unlike what would happen with, say, call_group), but having to implement a system that keeps track of the order in wich nodes were created globaly seems like reinventing groups. I could simply add a system to let the player choose the order (wich is how those things often work in board games anyway), but I’d reather analyze all my options if possible