How can I get the children nodes of a scene from the scene tree and not the nodes that build up the parent scene.
I tried using get_children_count() but that only returns with the nodes that build up the node
Try this: get_children()
It should return every childs of a node or scene if you run it in the main script. Also you can access the current scene by get_tree().current_scene
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I tried this but an error says that the get_children function argument should be a bool instead of a Node
Nvm Iām an idiot
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