Godot Version
4.3.dev5
Question
When the player hovers over a card in my game, an info container shows up. This container has quite a lot of content, so I need it to be scrollable.
However, when the mouse exits the card, the container disappears.
# card.gd
mouse_entered.connect(
func() -> void:
GameEvents.show_card_tooltip_requested.emit(unit_data_model))
mouse_exited.connect(
func() -> void:
GameEvents.hide_card_tooltip_requested.emit())
I want to be able to scroll through the ScrollContainer without having to focus that container with my mouse. Is there a setting to achieve this behaviour?