How can i obscure the player sprite???

Godot Version

V4.7.2

Question

Can someone help me how to make the sprite obscure when the player sprite goes up?

I added collision to this block

But when the player move up, its make the sprite look like its on top of the block instead of obscured by the block

Please help :')

Use Y sorting, and you might want to keep each elevation level as a separate tile map layer.

Oh my god.

Thank you so much^^