How do I change the speed of audio

Godot Version

4.3

Question

Very simple question, is it possible to speed up/down music with code?
Thank you in advance

Your AudioStreamPlayer that is currently playing music should have a property called pitch_scale which you can set.
If you set it to 0.5, this will essentially half the tempo
and 2.0 will double it.

Documentation: AudioStreamPlayer — Godot Engine (stable) documentation in English

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