Hi all! I’m trying to connect a signal from a button inside of a child scene and have it emit a signal. However, when I try this, I get an error in the editor, I get this error -
I tried this with a string method and had a similar reaction.
I’ve gotten around this by making another function that just calls the emit function with the data it needs, but for future reference I was wondering how you can access the callables of a prebuilt class?