Godot Version
v4.7.2.stable.official
Question
I’m trying to recreate a platformer game made a while ago that has very simple gravity, but I can’t get it to be as simple in Godot. I need the CharacterBody2D to fall at a completely constant rate. I want to attach a video of an example, but I’m new and not fully sure if it’s fine for me to send video links instead.