how do you use colored fonts?

Godot Version

4.4.1

Question

Hi, I having problems with the fonts, I want to load a ttf font that was white letters with a black outline but it shows me white outline font without color inside. How do you set properly the font so it’s doesn’t break?

Most if not all text handling nodes make their own outline, it shouldn’t be baked into the font.

Can Godot handle (say) Noto Color Emoji? There are full color fonts out there that seem like they’d clash with the signed distance field stuff that Godot’s font rendering is doing.