Godot Version
V4.2.2.stable
Question
I use the gridmap node, the node property Mesh Library is set to a block_library.tres that I defined.
===block.tscn
=Node3d
==MeshInstance3D
====StaticBody3D
=====CollisionShape3D
==OccluderInstance3D
将其导出为.tres后,用到gridmap无法实现CollisionShape3D的遮挡剔除